pokemon go trade evolution – topped the software sales chart and sold 661,240 physical retail units in their opening weekend, and were re…

pokemon go trade evolution – topped the software sales chart and sold 661,240 physical retail units in their opening weekend, and were re…

topped the software sales chart and sold 661,240 physical retail units in their opening weekend, and were responsible for almost quadrupling Nintendo Switch hardware sales for the week.[38] They remained at the top of the Japanese charts in their third week, bringing its physical retail sales to 1,012,247 units in Japan by 9 December 2018.[39] By 16 December 2018, the games had sold 1,121,020 physical retail units in Japan.[40] As of 6 January 2019, the games have sold 1,399,595 physical retail units in Japan.[41] The NPD reported the launch sales of Let’s Go, Pikachu!topped the software sales chart and sold 661,240 physical retail units in their opening weekend, and were responsible for almost quadrupling Nintendo Switch hardware sales for the week.[38] They remained at the top of the Japanese charts in their third week, bringing its physical retail sales to 1,012,247 units in Japan by 9 December 2018.[39] By 16 December 2018, the games had sold 1,121,020 physical retail units in Japan.[40] As of 6 January 2019, the games have sold 1,399,595 physical retail units in Japan.[41] The NPD reported the launch sales of Let’s Go, Pikachu!placed sixth on the same chart.[50] UK sales were down 60% on the sales of Pokémon Sun and Moon, the preceding games in the franchise,[51] due to the Switch having a smaller install base than the Nintendo 3DS and stock problems.[49][51] The games sold over 338,270 physical retail units in 2018,[52] making them the year’s eleventh best-selling retail games in the UK.[53] On 22 November 2018, The Pokémon Company announced that the games had sold over 3million units worldwide in their first week on sale,[54] making them the fastest-selling Nintendo Switch titles.[55] By the end of December 2020, total worldwide sales have reached 13.00 million copies.[56]YearAwardCategoryResultRef 2018 Game Critics AwardsBest RPG Nominated [6]Best Family/Social Game Nominated Australian Games Awards Family/Kids Title of the Year Nominated [57]RPG of the Year Nominated 2019 New York Game Awards Central Park Children’s Zoo Award for Best Kids Game Nominated [58]National Academy of Video Game Trade Reviewers Awards Game, Classic Revival Nominated [59]15th British Academy Games AwardsFamily Nominated [60]Famitsu AwardsExcellence Prize Won [61]Italian Video Game Awards People’s Choice Nominated [62]Golden Joystick AwardsNintendo Game of the Year Nominated [63] .

The seventh generation (Generation VII) of the Pokémon franchise features 88 fictional species of creatures introduced to the core video game series in the 2016 Nintendo 3DS games Pokémon Sun and Moon and the 2017 3DS games Pokémon Ultra Sun and Ultra Moon, with two further species introduced in a 2018 update to the spin-off mobile gamePokémon Go alongside the 2018 core series Nintendo Switch games Pokémon: Let’s Go, Pikachu!

Item cards directly affect the battling Pokémon, Tool cards are attached to a Pokémon and modify their features, Stadium cards affect the entire field, and Supporters are more powerful Items, only one of which can be played per turn.[5]Pokémon typesEditColor TCG type Video game type(s) GreenGrass Grass1 and Bug, Poison (1996-2019) RedFire Fire BlueWater Water and Ice YellowLightning Electric PurplePsychic Psychic, Poison (1996-2019), Fairy (2019-), and Ghost1Brown/OrangeFighting Fighting, Rock, and Ground BlackDarknessDark and Poison (2019-)SilverMetal Steel GoldDragon Dragon (2012-2019, 2021-) PinkFairy Fairy (2014-2019) WhiteColorless Normal, Dragon (1996-2012), and Flying2 A.and finally, the Fairy type was introduced in the Japanese XY set to correspond to its introduction in the video games, but were removed for the Japanese Pokémon Sword and Pokémon Shield sets.[7] While most Pokémon have only one type, three exceptions are EX Team Magma vs Team Aqua which introduced dual-type Pokémon that have two different types, XY: Steam Siege, and the HeartGold and SoulSilver era sets.

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topped the software sales chart and sold 661,240 physical retail units in their opening weekend, and were responsible for almost quadrupling Nintendo Switch hardware sales for the week.[38] They remained at the top of the Japanese charts in their third week, bringing its physical retail sales to 1,012,247 units in Japan by 9 December 2018.[39] By 16 December 2018, the games had sold 1,121,020 physical retail units in Japan.[40] As of 6 January 2019, the games have sold 1,399,595 physical retail units in Japan.[41] The NPD reported the launch sales of Let’s Go, Pikachu!

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mr1upz has a crack at ranking every pokemon which evolved via human interaction and negotiating trade deals.

A committee of five people determine which designs are incorporated into the games, with Sugimori and Hironobu Yoshida finalizing the look of each creature.[14][17] Furthermore, Sugimori is responsible for the boxart legendary Pokémon and all of the official artwork for the games.[14][18] According to Yoshida, the number of rejected Pokémon designs is five to ten times more than the number that are finalized in each game.[17] In rare cases, rejected designs are brought back and released in a later generation.[19] Shigeru Ohmori, director of Sun and Moon, admitted that creating new Pokémon has become a difficult task with the sheer number of creatures designed over the franchise’s 20-year history.[20] Each iteration of the series has brought about praise and criticism over the numerous creatures.[21] The designs for Pokémon are often highly analogous to real-life creatures, but also encompass inanimate objects.[21] Director Junichi Masuda and graphic designer Takao Unno have stated that inspiration for Pokémon designs can come from anything.

The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting, a popular pastime which Tajiri enjoyed as a child.[24] Players are designated as Pokémon Trainers and have three general goals: to complete the regional Pokédex by collecting all of the available Pokémon species found in the fictional region where a game takes place, to complete the national Pokédex by transferring Pokémon from other regions, and to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers so they may eventually win the Pokémon League and become the regional Champion.

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