budew pokemon go – Destructoid called it a “solid entry in the Pokémon franchise,” commending its “tons of customization options” and “hu…

budew pokemon go – Destructoid called it a “solid entry in the Pokémon franchise,” commending its “tons of customization options” and “hu…

Reception The Japanese video game magazine Famitsu gave the game a score of 36/40 in their cross review, with the four individual reviewers all giving it a score of 9.[12] It was the highest selling video game in Japan during its debut week, with 151,823 copies sold,[15] and would go on to sell a total of approximately 295,598 copies in the region by the end of 2015.[16] As of March 2016, it has sold approximately of 1.22 million copies worldwide.[17] Super Mystery Dungeon holds a score of 69/100 from the aggregate review website Metacritic, indicating mixed or average reviews.[11] Reviewers praised the story, new mechanics, and inclusion of all 720 Pokémon, but criticized the repetitiveness of the combat and overall gameplay.Reception The Japanese video game magazine Famitsu gave the game a score of 36/40 in their cross review, with the four individual reviewers all giving it a score of 9.[12] It was the highest selling video game in Japan during its debut week, with 151,823 copies sold,[15] and would go on to sell a total of approximately 295,598 copies in the region by the end of 2015.[16] As of March 2016, it has sold approximately of 1.22 million copies worldwide.[17] Super Mystery Dungeon holds a score of 69/100 from the aggregate review website Metacritic, indicating mixed or average reviews.[11] Reviewers praised the story, new mechanics, and inclusion of all 720 Pokémon, but criticized the repetitiveness of the combat and overall gameplay.Destructoid called it a “solid entry in the Pokémon franchise,” commending its “tons of customization options” and “huge roster of potential allies and moves”.[7]Game Informer felt that the game was an improvement over previous entries in the Pokémon Mystery Dungeon series, and had a “better, more focused sense of humor”, but that it still had issues such as overly-simplistic combat and repetitive gameplay, declaring that it “pales in comparison to the core RPG installments.”[13] Mitch Vogel of Nintendo Life similarly found it to be “tedious”, elaborating that “Repetition that’s present in nearly every aspect makes for a game that can sometimes feel like a chore rather than a form of entertainment”.

Reception The Japanese video game magazine Famitsu gave the game a score of 36/40 in their cross review, with the four individual reviewers all giving it a score of 9.[12] It was the highest selling video game in Japan during its debut week, with 151,823 copies sold,[15] and would go on to sell a total of approximately 295,598 copies in the region by the end of 2015.[16] As of March 2016, it has sold approximately of 1.22 million copies worldwide.[17] Super Mystery Dungeon holds a score of 69/100 from the aggregate review website Metacritic, indicating mixed or average reviews.[11] Reviewers praised the story, new mechanics, and inclusion of all 720 Pokémon, but criticized the repetitiveness of the combat and overall gameplay.

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