minecraft online – Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design…

minecraft online – Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design…

Each player is also given their own piece of undeveloped real estate along with a virtual toolbox with which to design and build anything — be it a navigable skyscraper, a working helicopter, a giant pinball machine, a multiplayer “Capture the Flag” game or some other, yet ­to ­be ­dreamed-up creation.

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it was also the fourth most played title on Xbox Live based on average unique users per day.[258] As of 4 April 2014[update], the Xbox 360 version has sold 12 million copies.[259] In addition, Minecraft: Pocket Edition has reached a figure of 21 million in sales.[260] The PlayStation 3 version sold one million copies in five weeks.[261] The release of the game’s PlayStation Vita version boosted Minecraft sales by 79%, outselling both PS3 and PS4 debut releases and becoming the largest Minecraft launch on a PlayStation console.[262] The PS Vita version sold 100,000 digital copies in Japan within the first two months of release, according to an announcement by SCE Japan Asia.[263] By January 2015, 500,000 digital copies of Minecraft were sold in Japan across all PlayStation platforms, with a surge in primary school children purchasing the PS Vita version.[264]Minecraft helped improve Microsoft’s total first-party revenue by $63 million for the 2015 second quarter.[265] The game, including all of its versions, had over 112 million monthly active players by September 2019.[266] On its 11th anniversary in May 2020, the company announced that Minecraft had reached over 200 million copies sold across platforms with over 126 million monthly active players.[267] By April 2021, the number of active monthly users had climbed to 140 million.[268]Awards In July 2010, PC Gamer listed Minecraft as the fourth-best game to play at work.[269] In December of that year, Good Game selected Minecraft as their choice for Best Downloadable Game of 2010,[270]Gamasutra named it the eighth best game of the year as well as the eighth best indie game of the year,[271][272] and Rock, Paper, Shotgun named it the “game of the year”.[273]Indie DB awarded the game the 2010 Indie of the Year award as chosen by voters, in addition to two out of five Editor’s Choice awards for Most Innovative and Best Singleplayer Indie.[274] It was also awarded Game of the Year by PC Gamer UK.[275] The game was nominated for the Seumas McNally Grand Prize, Technical Excellence, and Excellence in Design awards at the March 2011 Independent Games Festival and won the Grand Prize and the community-voted Audience Award.[276][277] At Game Developers Choice Awards 2011, Minecraft won awards in the categories for Best Debut Game, Best Downloadable Game and Innovation Award, winning every award for which it was nominated.[278][279] It also won GameCity’s video game arts award.[280] On 5 May 2011, Minecraft was selected as one of the 80 games that would be displayed at the Smithsonian American Art Museum as part of The Art of Video Games exhibit that opened on 16 March 2012.[281][282] At the 2011 Spike Video Game Awards, Minecraft won the award for Best Independent Game and was nominated in the Best PC Game category.[283][284] In 2012, at the British Academy Video Games Awards, Minecraft was nominated in the GAME Award of 2011 category and Persson received The Special Award.[285] In 2012, Minecraft XBLA was awarded a Golden Joystick Award in the Best Downloadable Game category,[286] and a TIGA Games Industry Award in the Best Arcade Game category.[287] In 2013 it was nominated as the family game of the year at the British Academy Video Games Awards.[288] Minecraft Console Edition won the award for TIGA Game Of The Year in 2014.[289] In 2015, the game placed 6th on USgamer’s The 15 Best Games Since 2000 list.[290] In 2016, Minecraft placed 6th on Time’s The 50 Best Video Games of All Time list.[291] Minecraft was nominated for the 2013 Kids’ Choice Awards for Favorite App, but lost to Temple Run.[292] It was nominated for the 2014 Kids’ Choice Awards for Favorite Video Game, but lost to Just Dance 2014.[293] The game later won the award for the Most Addicting Game at the 2015 Kids’ Choice Awards.[294] In addition, the Java Edition was nominated for “Favorite Video Game” at the 2018 Kids’ Choice Awards,[295][296] while the game itself won the “Still Playing” award at the 2019 Golden Joystick Awards,[297] as well as the “Favorite Video Game” award at the 2020 Kids’ Choice Awards.[298] Main article: Minecraft (franchise) In September 2019, The Guardian classified Minecraft as the best video game of (the first two decades of) the 21st century,[299] and in November 2019 Polygon called the game the “most important game of the decade” in its 2010s “decade in review”.[300] In December 2019, Forbes gave Minecraft a special mention in a list of the best video games of the 2010s, stating that the game is “without a doubt one of the most important games of the last ten years.”[301] In June 2020, Minecraft was inducted into the World Video Game Hall of Fame.[302] Minecraft is recognized as one of the first successful games to use an early access model to draw in sales prior to its full release version to help fund development.[303] As Minecraft helped to bolster indie game development in the early 2010s, it also helped to popularize the use of the early access model in indie game development.[304] Social media sites such as YouTube, Facebook, and Reddit played a significant role in popularizing Minecraft.[305] Research conducted by the University of Pennsylvania’s Annenberg School of Communication showed that one-third of Minecraft players learned about the game via Internet videos.[306] In 2010, Minecraft-related videos began to gain influence on YouTube, often made by commentators.

Danny Baranowsky had previously suggested that Rosenfeld upload his music to the online music platform Bandcamp.[7] On 4 March 2011, Rosenfeld released the game’s first soundtrack album, Minecraft – Volume Alpha, on his Bandcamp account.[4] The album was later released on other digital download services.[10] On 9 November 2013, Rosenfeld released the second soundtrack album, Minecraft – Volume Beta.[11][8] On 21 August 2015, a physical release of Minecraft – Volume Alpha, consisting of CDs, black vinyl, and limited-edition transparent green vinyl LPs, was issued by acclaimed indie electronic label Ghostly International.[12][13] In 2014, console editions of Minecraft received downloadable content containing holiday themed music, which was also composed by Rosenfeld.[14]Minecraft – Volume AlphaEditProfessional ratingsReview scoresSourceRatingAllMusic[15] On 4 March 2011, C418 released Minecraft – Volume Alpha, the first Minecraft soundtrack album, and his eighth album overall.[4] The album comprises most of the music featured in the game, as well as other music included in trailers, and instrumentals that were not included in the game’s final release.

Minecraft is a video game particularly known for its adaptability for modifications.[7] Over the course of the years, many independent programmers have made use of that in order to create additional content for the game, known as “mods”.[7][8] The Java Edition of Minecraft (available for Windows, macOS, and Linux) can be modded through the client or server.[9] Client mods require the player to add files to their game folder and install a mod launcher/loader such as Forge,[10][11] while server modding leaves the player’s game folder untouched and only changes the behavior of the server, to which the player can then log on in order to play a varied game.[9] Client mods can change the behavior or appearance of any aspect of the game, and commonly add new blocks, items, mobs, vehicles and even dimensions.

Olsen remarked that other games in the genre “are approachable to some degree, but they’re typically games with very deep, interconnected systems”, and that they wanted to make getting into Minecraft Dungeons “super easy” yet “instantly familiar”.[15] The decision to not allow building or crafting, a staple of the original Minecraft, was also made in order to focus on the core dungeon-crawling experience.[11] To give more experienced players a challenge, the team added options to change the game’s difficulty, which would reward players with better equipment and new secret content for playing on harder difficulties.[14] Minecraft Dungeons was first announced on September 28, 2018, during the Mineconlive streaming event.[16][17] A video showcasing gameplay was released during E3 2019.[18] Minecraft Dungeons was released on May 26, 2020, after being delayed from its original April release date[19] due to the COVID-19 pandemic.[20] The closed beta for the game ran for a month from March 25 to April 24, 2020.[21][22] On July 1, 2020, a downloadable content (DLC) pack for the game, Jungle Awakens, was released.[23] The expansion adds a new dungeon to explore, and new weapons, items, and artifacts.[24] Two further ones, Creeping Winter and Howling Peaks, were released by the end of 2020.[25][26] A fourth, fifth and sixth expansion, Flames of the Nether, Hidden Depths, and Echoing Void were released on February 24, 2021, May 26, 2021, and July 28, 2021, respectively.[27][28] In early 2021, Mojang announced an arcade adaptation version associated with collectible cards for Dave & Busters restaurants.[29] Reception This section needs expansion .

This coalition party went on to win the election with 46 percent of the vote.[7] L’Manberg would go on to be invaded again, destroyed and in January 2021, permanently disbanded.[3][7][15] According to Rich Stanton of PC Gamer, “L’Manburg [sic] was taken very seriously by its players, to the extent the nation has not only a flag but a national anthem.”[15] The plot was likened to live theater by Cecilia D’Anastasio of Wired, describing it as a “Machiavellian political drama”.[7] Ryan Broderick of Polygon describes the server’s plot as being played out like “a silly Game of Thrones with anime pacing”, and describes the story’s characters as being “not unlike how the wrestler John Cena plays the wrestler John Cena inside the narrative of WWE”.[10] The Disc Saga was described by Julia Alexander of The Verge as a “dramatic tale of good versus evil” as Dream and TommyInnit fought over dominance in the server.[8] The server has been visited by several guest stars, including KSI,[10]Vikkstar123, LazarBeam,[16]Ninja, Lil Nas X, Pokimane, Corpse Husband, and MrBeast,[3] the latter having staged a game on the server by hiding gift cards worth $100,000 for Dream SMP members to find.[17] The Dream SMP has attracted a large following,[8] with hundreds of thousands of live viewers turning up for big, pre-planned events.[2] Its storylines are analyzed in documentary-style videos, such as those of MatPat, who describes the series as “narrative storytelling through the lens of gaming”.[18] An article for Polygon attributes the SMP’s unprecedented success to how its story is showcased, describing it as being “a profound idea and essentially turns viewers into their own directors, hopping through streams to see which version of the story they want to focus on.”[10] The server’s storylines have spawned fan art, fan fiction, and online musicals.[3][8] Although unusual for an online creator, Dream has encouraged fan fiction to be written about him, stating that it ultimately helps his career.[19] One notable fan creator is SAD-ist, an animator from the Philippines who illustrates events from the server’s story set to music and dialogue clips.[9] Some of the server’s following gained notoriety after harassing critics of the server on social media.

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